Build the base. Build the army. Leave the craters.
A large-scale sci-fi RTS where hundreds of machines clash on one battlefield, shields hold until the energy runs out, and every nuke leaves its mark on the map for good.
Pre-alpha footage, captured in-engine. Units, effects and balance will change. · Watch on YouTube

Your army starts with one machine. The commander builds, repairs and reclaims, and leads from the front. Lose it and it goes out in a nuclear blast.

Shield domes hold back the storm, but only while the grid keeps up. When energy runs dry, a brownout drops them and your base is exposed.

Build an economy, fill your factories and send waves of mechs, rovers and turrets into a single, massive fight.

Take the fight to the sky. Swarms of jets strike fast and hard, deep behind enemy lines.

When diplomacy is over, launch. Every nuclear strike scars the terrain for the rest of the match.
Pre-alpha screenshots. Work in progress.
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